Inheritance diagram for X3DTK::GL::X3DNode:
This is the base class of the GL scene graph.
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Constructor.
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Destructor.
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Returns the X3DNode reference.
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Sets the X3DNode reference.
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Updates the attributes of the node from the X3DNode reference.
Reimplemented in X3DTK::GL::Scene, X3DTK::GL::Box, X3DTK::GL::Cone, X3DTK::GL::Cylinder, X3DTK::GL::IndexedFaceSet, X3DTK::GL::Sphere, X3DTK::GL::Switch, X3DTK::GL::Transform, X3DTK::GL::IndexedLineSet, X3DTK::GL::PointSet, X3DTK::GL::TriangleFanSet, X3DTK::GL::TriangleSet, X3DTK::GL::TriangleStripSet, X3DTK::GL::Material, X3DTK::GL::ImageTexture, and X3DTK::GL::X3DTextureTransform2DNode. |
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Pointer to the X3DNode equivalent.
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