X3DTK::MESH::MeshSolidData Class Reference
[MeshSceneGraph]

Structure declared in <X3DTK/MESH/scenegraph.h> defining the default solid data. More...

List of all members.

Public Member Functions


Detailed Description

Structure declared in <X3DTK/MESH/scenegraph.h> defining the default solid data.


Member Function Documentation

bool X3DTK::MESH::MeshSolidData::isSolid  )  const [inline]
 

Returns true if the Mesh has TexCoords.

void X3DTK::MESH::MeshSolidData::setSolid bool  value  )  [inline]
 

Sets the boolean solid, true if backculling is enabled.


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