X3DToolKit Documentation

1.0.0

X3DToolKit is a LGPL free C++ library for loading displaying and processing X3D models. It has been designed so that extending the X3D language is easy.
Different uses of the library are possible:
The library is made up of three views of the X3D model. There are three scene graphs, which have a common interface.
To traverse the scene graphs taking in account the class hierarchy, the "double dispatching" technique is emulated, providing a way of factorizing code. The library provides also a set of functionalities, ie processors that traverses the scene graph and processes each node.
The library doesn't implement all the X3D nodes and does not contain a complete X3D browser but the rendering of static objects is fast. In the case of off-screen rendering, or image saving, you can use the X3DTK::Image class briefly explained here.
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