X3D_X3DTextureCoordinateNode.h

Go to the documentation of this file.
00001 #ifndef X3DTK_X3D_X3DTEXTURECOORDINATENODE_H
00002 #define X3DTK_X3D_X3DTEXTURECOORDINATENODE_H
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DGeometricPropertyNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00010 /* Base class declared in <b><X3DTK/X3D/scenegraph.h></b>, part of the <a href="../../doc/X3DSpecs/Part01/components/texturing.html">
00011  *  Texturing component</a> defining an X3DTextureCoordinateNode
00012  *  (<a href="../../doc/X3DSpecs/Part01/components/texturing.html#X3DTextureCoordinateNode">
00013  *  documentation</a>).
00014  *
00015  *  \ingroup X3DSceneGraph
00016  */
00017 
00018 class X3DTextureCoordinateNode : public X3DGeometricPropertyNode
00019 {
00020 public:  
00022   X3DTextureCoordinateNode();
00024   virtual ~X3DTextureCoordinateNode();
00025   
00027   void setPoint(const MFVec2f &point);
00028   
00030   inline MFVec2f &getPoint() {return _point;};  
00032   inline const MFVec2f &getPoint() const {return _point;};
00033 
00034 private:  
00036   MFVec2f _point;  
00037 };
00038 
00039 }
00040 }
00041 
00042 #endif

Generated on Fri Aug 27 13:16:23 2004 for X3DToolKit by doxygen 1.3.6