MESH_X3DBuilderCoreVisitor.h

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00001 #ifndef X3DTK_MESH_X3DBUILDERVISITOR_H
00002 #define X3DTK_MESH_X3DBUILDERVISITOR_H
00003 
00004 #include "MESH_CoreVisitor.h"
00005 #include "MESH_Mesh.h"
00006 #include "MESH_Vertex.h"
00007 #include "MESH_X3DBuilderStateVariables.h"
00008 #include "MESH_Scene.h"
00009 #include "MESH_Shape.h"
00010 #include "MESH_Transform.h"
00011 #include "MESH_Switch.h"
00012 #include "X3D_Scene.h"
00013 #include "X3D_Transform.h"
00014 #include "X3D_Switch.h"
00015 #include "X3D_Shape.h"
00016 #include "X3D_IndexedFaceSet.h"
00017 #include "X3D_Coordinate.h"
00018 #include "X3D_X3DAppearanceNode.h"
00019 #include "X3D_Normal.h"
00020 #include "X3D_ColorRGBA.h"
00021 #include "X3D_TextureCoordinate.h"
00022 
00023 namespace X3DTK {
00024 namespace MESH {
00025 
00032 template<class MData, class VData, class EData, class FData, bool RW>
00033 class TemplateX3DBuilderCoreVisitor : public CoreVisitor
00034 {
00035 public:
00037   TemplateX3DBuilderCoreVisitor();
00038 
00040   static void enterScene(Scene *S);
00042   static void enterTransform(Transform *T);
00044   static void enterSwitch(Switch *S);
00046   static void enterShape(Shape *S);
00048   static void enterMesh(TemplateMesh<MData, VData, EData, FData, RW> *M);
00050   static void enterVertex(TemplateVertex<MData, VData, EData, FData, RW> *V);
00052   static void leaveX3DNode(X3DNode *);
00053 };
00054 
00055 }
00056 }
00057 
00058 #include "MESH_X3DBuilderCoreVisitor.inl"
00059 
00060 #endif

Generated on Fri Aug 27 13:16:22 2004 for X3DToolKit by doxygen 1.3.6