GL_Scene.h

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00001 #ifndef X3DTK_GL_SCENE_H
00002 #define X3DTK_GL_SCENE_H
00003 
00004 #include "GL_X3DGroupingNode.h"
00005 
00006 namespace X3DTK {
00007 namespace GL {
00008 
00015 class Scene : public X3DGroupingNode
00016 {
00017 public:
00019   Scene();
00021   virtual ~Scene();
00022   
00024   void setFileName(const SFString &file);
00025  
00027   inline const SFString &getFileName() const {return _fileName;};
00028 
00030   virtual void update();
00031 
00032 private:  
00034   SFString _fileName;
00035 };
00036 
00037 }
00038 }
00039 
00040 #endif

Generated on Fri Aug 27 13:16:22 2004 for X3DToolKit by doxygen 1.3.6