Accurate Specular Reflections in Real-Time
Computer Graphics Forum (Proceedings of Eurographics 2006), Volume 25, Number 3 - sep 2006
Specular reflections provide many important visual cues in our daily
environment. They inform us of the shape of objects, of the material
they are made of, of their relative positions, etc. Specular reflections on
curved objects are usually approximated using environment maps. In
this paper, we present a new algorithm for real-time computation of
specular reflections on curved objects, based on an exact
computation for the reflection of each scene vertex. Our method
exhibits all the required parallax effects and can handle arbitrary
proximity between the reflector and the reflected objects.
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BibTex references
@Article\{RH06, author = "Roger, David and Holzschuch, Nicolas", title = "Accurate Specular Reflections in Real-Time", journal = "Computer Graphics Forum (Proceedings of Eurographics 2006)", number = "3", volume = "25", month = "sep", year = "2006", url = "http://maverick.inria.fr/Publications/2006/RH06" }