00001 #ifndef X3DTK_GL_X3DTEXTURENODE_H 00002 #define X3DTK_GL_X3DTEXTURENODE_H 00003 00004 #include "GL_X3DAppearanceChildNode.h" 00005 00006 namespace X3DTK { 00007 namespace GL { 00008 00015 class X3DTextureNode : public X3DAppearanceChildNode 00016 { 00017 public: 00019 X3DTextureNode(); 00021 virtual ~X3DTextureNode(); 00022 }; 00023 00024 } 00025 } 00026 00027 #endif