Ma photo

Pascal Guehl

Contact
MAVERICK
INRIA Rhône-Alpes
655, avenue de l'Europe
38334 Saint Ismier Cedex
FRANCE
Phone:(+33) 4 76 61 55 80
Fax:(+33) 4 76 61 54 40


Three words to define me : passionate, curious and dreamer.

Multidisciplinary training at :

I decided to indulge my passion and I specialize in the field of Computer Graphics and 3D real-time programming (Specialized Master ENSAM).

My industrial career in Visual Simulation and Virtual Reality gained at :

allowed me to work on exciting and innovative projects in the field of real-time 3D visualization for companies such as :

WORK EXPERIENCE

Research themes

My work deals with computer graphics. I'm focused on:


GigaVoxels

I recently joined the research team Maverick as an R&D engineer on the GigaVoxels project.
This technology allows : The “GigaVoxels” technology has risen from the explanatory phase research and first implementation by Cyril Crassin, a PhD student at INRIA, now in postdoc at NVidia.
This project, conducted under the supervision of Fabrice Neyret, senior researcher at INRIA in Computer Graphics, has lead to several publications and talks as well as two book chapters (see Cyril Crassin's web page).

I'm currently involved in an industrial implementation of GigaVoxels based on : Currently, in the team, I'm technically involved in : I'm also responsible of :


ANR, Agence Nationale de la Recherche

GigaVoxels est soutenu et financé dans le cadre du projet ANR "RTIGE" (Real-Time & Interactive Galaxy for Edutainment) de référence ANR-10-CORD-0006.
RTIGE : Real-Time & Interactive Galaxy for Edutainment




RTIGE : Real-Time & Interactive Galaxy for Edutainment

The GigaVoxels team is partner of the ANR (The French National Research Agency) funded project "RTIGE, Real-Time & Interactive Galaxy for Edutainment".
This project, started in december 2010, will last 48 months.

"RTI Galaxy for Edutainment program proposes to address the problem of display, representation and real-time rendering of scenes composed of massively heterogeneous possibly animated elements. This theme will be applied to the particular field of the Galaxy."

Here is the associated link : RTIGE website

The main French industrial company, RSA Cosmos, has been in the planetarium business for more than 20 years and can now count more than 150 planetariums installed across the world. We collaborate to provide advices, expertise, and tools to visualize galaxies, in which GigaVoxels belongs.

veRTIGE project : Real-Time & Interactive Galaxy for Edutainment :


Courtesy of International Innovation – a leading scientific dissemination service

Conferences

My talks

My stands/demos

My INRIA internal presentations

Teaching - Internships Supervision

From 2011 to 2014, I had supervised and trained : 3 engineers, 5 Master trainees (+1 group of 6 Master students), and a post-doc.

Engineers supervision

Internships supervision

Videos

A list of videos showing GigaVoxels and GigaSpace features :

CONTENT : updated soon... :)

GigaVoxels / GigaSpace videos

Recent publications

Here are my latest publications:

» See the complete list of my publications

2013


» GigaVoxels, Real-time Voxel-based Library to Render Large and Detailed Objects

Authors : Pascal Guehl, Fabrice Neyret
GTC NVidia (GPU Technology Conference), March 2013, San Jose, California.





» GigaVoxels, Behind the Scene (Developer / User's Guide)

Auteurs : Pascal Guehl, Fabrice Neyret
INRIA, Technical Report, Mars 2013.





[ RTIGE, Real-Time & Interactive Galaxy for Edutainment ] - French ANR Research project

Auteurs : Pascal Guehl, Fabrice Neyret
INRIA, Internal Technical Reports, June 2013.




2012


» GigaVoxels, librairie et kit de développement sur GPU pour l'exploration temps-réel et visuellement réaliste d'immenses scènes détaillées à base de SVO

Authors : Pascal Guehl, Fabrice Neyret
Journées de l'Association Française d'Informatique Graphique, November 2012, Calais, France.



» The GigaVoxels website




» Image gallery

Curriculum Vitae

My CV online :

Formation Initiale

Mon CV summarized in 1 page [ done in march 2014 ]

Projects

2014 : Personal project - Console game programming

2006 - 2010 : IRSN (Institut for Radioprotection, Safety and Nuclear Risk Management) - Industry project - 2 years et 7 months

2005 : THALES - Training and Simulation - Industry R&D INTERNSHIP - 7 mois

2005 : Arts & Metiers ParisTech - ENSAM (Ecole Nationale Superieure d'Arts et Metiers) - SCHOOL PROJECT

2003 - 2004 : THALES - Training and Simulation - Industry INTERNSHIP - 12 mois

2003 : ESIEA (Ecole Superieure d'Informatique, Electronique et Automatique) - SCHOOL PROJECT

2001 : Telecom ParisTech - ENST (Ecole Nationale Superieure des Telecommunications) - R&D INTERNSHIP - 3 months

2000 : ENSEA (Ecole Nationale Superieure de l'Electronique et de ses Applications) - R&D INTERNSHIP - 3 months

1999 : SKF Equipements (Ecole Nationale Superieure de l'Electronique et de ses Applications) - Industry R&D INTERNSHIP - 2 months

Personal area

Here is what I like. Some links.

Passionate musician : » Mind Wake [ 2012-2014 ]

Mon dernier groupe de musique (métal symphonique avec influences progressives) - Preparing a full album (2015) :


Some links...
» Mon site de musique (avec mes compos perso)

Ci-dessous, deux de mes compositions en version instrumentale. Le style se rapproche d'un Rock/Métal Progressif à la Dream Theater : musicalité, virtuosité, images et des mots.



» Theopsya [ 2010 - 2012 ]

Mon précédent groupe de musique (métal mélodique/symphonique à voix féminine). Vous pouvez écouter quelques morceaux gratuits de notre album "Tales of an Angel".
  • 1st album : Tales from an Angel