X3D_IndexedLineSet.h

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00001 #ifndef X3DTK_X3D_INDEXEDLINESET_H
00002 #define X3DTK_X3D_INDEXEDLINESET_H
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DGeometryNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00010 class X3DColorNode;
00011 class X3DCoordinateNode;
00012 
00021 class IndexedLineSet : public X3DGeometryNode
00022 {
00023 public:
00025   IndexedLineSet();
00027   virtual ~IndexedLineSet();
00028   
00030   void setColorIndex(const MFInt32 &colorIndex);
00032   void setColorPerVertex(const SFBool &colorPerVertex);
00034   void setCoordIndex(const MFInt32 &coordIndex);
00036   void setLineWidth(const SFFloat &lineWidth);
00037   
00039   inline X3DColorNode *getColor() const {return _color;};
00041   inline X3DCoordinateNode *getCoord() const {return _coord;};
00043   inline const MFInt32 &getColorIndex() const {return _colorIndex;};
00045   inline const SFBool &getColorPerVertex() const {return _colorPerVertex;};
00047   inline const MFInt32 &getCoordIndex() const {return _coordIndex;};
00049   inline const SFFloat &getLineWidth() const {return _lineWidth;};
00050 
00051 private:  
00053   X3DColorNode *_color;
00055   X3DCoordinateNode *_coord;
00057   MFInt32 _colorIndex;
00059   SFBool _colorPerVertex;
00061   MFInt32 _coordIndex;
00063   SFFloat _lineWidth;  
00064 };
00065 
00066 }
00067 }
00068 
00069 #endif

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