MESH_FacesDrawerCoreVisitor.h

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00001 #ifndef X3DTK_MESH_FACESDRAWERCOREVISITOR_H
00002 #define X3DTK_MESH_FACESDRAWERCOREVISITOR_H
00003 
00004 #include "MESH_FacesDrawerStateVariables.h"
00005 #include "MESH_CoreVisitor.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Scene.h"
00008 #include "MESH_Shape.h"
00009 #include "X3D_Shape.h"
00010 #include "MESH_Transform.h"
00011 
00012 #include <iostream>
00013 #include <algorithm>
00014 #include <GL/gl.h>
00015 
00016 namespace X3DTK {
00017 namespace MESH {
00018 
00025 template<class MData, class VData, class EData, class FData, bool RW>
00026 class TemplateFacesDrawerCoreVisitor : public CoreVisitor
00027 {
00028 public:
00030   TemplateFacesDrawerCoreVisitor();
00031 
00033   static void enterScene(Scene *S);
00035   static void enterMesh(TemplateMesh<MData, VData, EData, FData, RW> *M);
00037   static void enterShape(Shape *S);
00039   static bool walkOnShape(Shape *S, SFNode child);
00041   static void enterTransform(Transform *T);
00043   static void leaveTransform(Transform *T);
00044 };
00045 
00046 }
00047 }
00048 
00049 #include "MESH_FacesDrawerCoreVisitor.inl"
00050 
00051 #endif

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