MESH_BaseSFEdge.h

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00001 #ifndef X3DTK_MESH_BASESFEDGE_H
00002 #define X3DTK_MESH_BASESFEDGE_H
00003 
00004 #include "Platform.h"
00005 
00006 namespace X3DTK {
00007 namespace MESH {
00008 
00015 class BaseSFEdge
00016 {
00017 protected:
00019   BaseSFEdge();
00021   virtual ~BaseSFEdge() = 0;
00022 };
00023 
00024 }
00025 }
00026 
00027 #endif

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