X3DTK::GL::Cone Class Reference

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::Cone. More...

Inheritance diagram for X3DTK::GL::Cone:

X3DTK::GL::X3DGeometryNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions

Detailed Description

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::Cone.

Constructor & Destructor Documentation

X3DTK::GL::Cone::Cone  ) 


virtual X3DTK::GL::Cone::~Cone  )  [virtual]


Member Function Documentation

virtual void X3DTK::GL::Cone::draw  )  const [virtual]

Renders the node in an openGL context.

Reimplemented from X3DTK::GL::X3DGeometryNode.

const SFBool& X3DTK::GL::Cone::getBottom  )  const [inline]

Gets the bottom attribute.

const SFFloat& X3DTK::GL::Cone::getBottomRadius  )  const [inline]

Gets the bottom radius attribute.

ConeDrawArray* X3DTK::GL::Cone::getConeArray  )  const [inline]

Gets the cone array.

const SFFloat& X3DTK::GL::Cone::getHeight  )  const [inline]

Gets the height attribute.

const SFBool& X3DTK::GL::Cone::getSide  )  const [inline]

Gets the side attribute.

void X3DTK::GL::Cone::setBottom const SFBool bottom  ) 

Sets the bottom attribute.

void X3DTK::GL::Cone::setBottomRadius const SFFloat bottomRadius  ) 

Sets the bottom radius attribute.

void X3DTK::GL::Cone::setConeArray ConeDrawArray coneArray  ) 

Sets the cone array.

void X3DTK::GL::Cone::setHeight const SFFloat height  ) 

Sets the height attribute.

void X3DTK::GL::Cone::setSide const SFBool side  ) 

Sets the side attribute.

virtual void X3DTK::GL::Cone::update  )  [virtual]

Updates the attributes of the node.

Reimplemented from X3DTK::GL::X3DNode.

Generated on Fri Jul 30 12:02:36 2004 for X3DToolKit by doxygen 1.3.6