X3DTK::X3D::Collision Class Reference
[X3DSceneGraph]

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Navigation component defining a Collision. (documentation). More...

Inheritance diagram for X3DTK::X3D::Collision:

X3DTK::X3D::X3DGroupingNode X3DTK::X3D::X3DBoundedObject X3DTK::X3D::X3DChildNode X3DTK::X3D::X3DObject X3DTK::X3D::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions


Detailed Description

Base class declared in <X3DTK/X3D/scenegraph.h>, part of the Navigation component defining a Collision. (documentation).


Constructor & Destructor Documentation

X3DTK::X3D::Collision::Collision  ) 
 

Constructor.

virtual X3DTK::X3D::Collision::~Collision  )  [virtual]
 

Destructor.


Member Function Documentation

const SFBool& X3DTK::X3D::Collision::getCollide  )  const [inline]
 

Gets the collide attribute.

SFNode X3DTK::X3D::Collision::getProxy  )  const [inline]
 

Sets the proxy node.

void X3DTK::X3D::Collision::setCollide const SFBool collide  ) 
 

Sets the collide attribute.

void X3DTK::X3D::Collision::setProxy X3DChildNode proxy  ) 
 

Sets the proxy node.


Generated on Fri Jul 30 12:02:42 2004 for X3DToolKit by doxygen 1.3.6