X3DTK::MESH::BaseSFEdge Class Reference
[MeshSceneGraph]

Base class declared in <X3DTK/MESH/scenegraph.h> providing an edge structure for the Mesh class. More...

Inheritance diagram for X3DTK::MESH::BaseSFEdge:

X3DTK::MESH::SFTemplateEdge< MData, VData, EData, FData, RW > X3DTK::MESH::SFTemplateDirectEdge< MData, VData, EData, FData, RW > X3DTK::MESH::SFTemplateIndirectEdge< MData, VData, EData, FData, RW > List of all members.

Protected Member Functions


Detailed Description

Base class declared in <X3DTK/MESH/scenegraph.h> providing an edge structure for the Mesh class.


Constructor & Destructor Documentation

X3DTK::MESH::BaseSFEdge::BaseSFEdge  )  [protected]
 

Constructor.

virtual X3DTK::MESH::BaseSFEdge::~BaseSFEdge  )  [protected, pure virtual]
 

Destructor.


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