Dragon: 10.000 polygons This test scene is composed by a dragon and three spot lights of different colors (red, green and blue) See Deliverable 2.3-3. |
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Complex geometry illuminated by a sky hemisphere with highly non-uniform radiance distribution. Note that no explicit sunlight is present, the colour and shadow effects are all due to sky radiance variations. |
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Example image computed with sunlight and skylight, and indirect illumination. The main source of illumination in the room if the patch of sunlight on the ground. See Deliverable 2.4-2. |
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Dynamic Update of Radiosity Simulations. See WP4. |
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Space-Time hierarchical radiosity for animations using a priori knowledge of movements. |
Final gathering in a scene with non-diffuse emitter. See WP4. |
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