Positions and Internships

Advice for applicants

Post-doctoral and PhD visits

This page lists positions that are connected to a specific research program and funding. We also have positions opened for post-doctoral applicants and for short stays by PhD students. Please feel free to contact us for further information.

Internships for International students

Internships for international students are processed through the program Internship at INRIA for international students.
As explained in the description of this program, we only accept application through the request of a local sponsor, usually a university faculty or dean. Here is the current list of partner institutions and sponsors
Please feel free to contact the local sponsor at your university if you wish him or her to sponsor your application with us.

INDEX: Types of positions and internships


Artefactology: Characterization, perception and minimization of visual artifacts in paradoxical advected-preserved textures

see URL....   »More information

Lazy multiscale matter distribution and lighting for realistic walkthrough the galaxy in real-time

see URL....   »More information

PhD Thesis

Dimensional Analysis of Light Transport

This PhD aims at exploring light transport through the transversal view of light transport operators between the infinite dimensional function spaces of light fields (imagine, e.g., reflectance as an operator that transforms a distribution of incident light into a distribution of reflected light). In addition to be linear in these spaces, these operators are also very sparse. As a side effect, the sub-spaces of light distributions that are actually relevant during the computation of a solution always boil down to a low dimensional manifold embedded in the full space of light distributions. Reflectance over ''smooth'' materials for instance, converts incident illumination into a low dimensional set of reflected light distributions. Rather than using linearity to compress precomputed radiance transfer (PRT), we want to leverage recent ad-hoc dimensionality reduction methods: Compressive sensing, Gaussian processes, Monte-Carlo eigenanalysis and unsupervised machine learning from huge volume of generated data. Expected results are two-fold: (1) a theoretical understanding of the dimensionality and structure of light transport operators (examples include scattering, reflectance, global transport in glossy scenes). Possible applications will cover re-lighting, material acquisition and efficient simulation of complex light transport problems. (2) We also envision that controlled approximations of the low dimensional operators will open the way to efficient approximations of light transport which may also be suitable for real time applications such as interactive lighting for video games. The PhD candidate should have a solid background in mathematics and programmation. Knowledge in GPU programming is a plus. ...   »More information


Interactive procedural Gabor noise on surfaces revisited

see URL...   »More information

Moteur de rendu Gigavoxels

CDD Ingénieur. See URL:...   »More information

Master2 Rech (M2R, ex DEA)

A new procedural primitive for fractal galactic dust

see URL...   »More information

Studying and solving the strange visual artifacts occuring when procedural texturing with paradoxical requirements

see URL...   »More information

Top-down texture painting

see URL...   »More information

Example-Based Material Transfer Between Images

see URL....   »More information

Photographic Lighting Design

...   »More information

Modeling the emerging effects of sub-voxel data for scalable realistic realtime rendering of GigaVoxels scenes

See here:...   »More information

Procedural generation of details for the realistic real-time rendering of galaxies

See here:...   »More information

Global appearance of non-uniform volumes of stars and dust clouds for the realistic real-time rendering of galaxies

See here:...   »More information

Exaggerating using vector fields: tools and applications

voir URL / see URL...   »More information


Real-time optical effects in OpenGL using GigaVoxels

Master or Engineering see URL...   »More information

Collision Detection on GPU for real-time applications

Master or Engineering see URL...   »More information